Discoligh Posted October 22, 2023 Author Share #611 Posted October 22, 2023 tell you what aithne, tell us how many thumbs up this post needs for you guys to stop being dimwits and we are gonna get said amount(if reasonable). Link to comment Share on other sites More sharing options...
Administrators Aithne Posted October 22, 2023 Administrators Share #612 Posted October 22, 2023 Droprates are now higher than they used to be. Really. Isn't that enough? Link to comment Share on other sites More sharing options...
Discoligh Posted October 22, 2023 Author Share #613 Posted October 22, 2023 1 minute ago, Discoligh said: tell you what aithne, tell us how many thumbs up this post needs for you guys to stop being dimwits and we are gonna get said amount(if reasonable). i smell a coward in the chat Link to comment Share on other sites More sharing options...
Grogs Posted October 22, 2023 Share #614 Posted October 22, 2023 16 minutes ago, Aithne said: Droprates are now higher than they used to be. Really. Isn't that enough? I think you are missing the point. Idk if you have actually tried it, but it took me roughly 10 min to farm 20 charms by doing pet battles two weeks ago. I also tried killing mogu with potion of luck (to farm some recipes) and got 36 charms in 20 minutes. Maybe these droprates aren't as improved as you thought. Link to comment Share on other sites More sharing options...
Administrators Aithne Posted October 22, 2023 Administrators Share #619 Posted October 22, 2023 The way things are currently set up, every method of charm farming is close to every other method of charm farming, and damn near everything beats mindless mobgrinding. Pet Battles most certainly do (by a decent margin, if you do the countering well against, say, moths), but dailies are also faster. Considering that Vale grinding only really exists to compensate for the lost 5.0 Vale dailies, and no matter which way you choose you're done in 45 minutes for the week, along with progressing some of your other goals such as Klaxxi/GL/Shado-Pan rep (or fukin Pet Battle achies while waiting in LFR queue), that's more than fair in my view. Letting people spend 10 minutes in game aside from raidlogging is not good practice I'm sure you see. You will be getting charms for the shit you're normally doing to get geared up, and that's about the healthiest option there is. 1 Link to comment Share on other sites More sharing options...
Discoligh Posted October 22, 2023 Author Share #620 Posted October 22, 2023 New suggestion: free reroll on alts if You bought on your main that ID Link to comment Share on other sites More sharing options...
Coldbreaze Posted October 22, 2023 Share #621 Posted October 22, 2023 Cheese the game, players lose interest early or start raidlogging. People either say there is too much to do (have to farm too much charms) or complain there is nothing to do. I highly doubt this would be good for the playerbase. Just play the game. No loot? Too bad, try next reset. Or farm more charms, which is also a part of playing the game. Link to comment Share on other sites More sharing options...
Administrators Aithne Posted October 22, 2023 Administrators Share #629 Posted October 22, 2023 Y'all don't know this yet cuz it's currently parked on a different branch of the repo, but I've rewritten the way bonus rolls are handled in a very serious way, and that will end up slightly buffing coins while making them feel better to use too (at the "cost" of SoO juicing exploit strats not being viable anymore, but fuck people who did that, honestly). It's all living in very nifty statistical simulation scritps on my PC too, and that also speaks fairly strongly against buffing coin acquisition rates. 1 Link to comment Share on other sites More sharing options...
Discoligh Posted October 23, 2023 Author Share #651 Posted October 23, 2023 (edited) Removing SoO juicing exploit strat - while also buffing coins in general sounds good, im happy to hear that. (Degenerate JUICING expert here. done so many old raids during soo) Edited October 23, 2023 by Discoligh Link to comment Share on other sites More sharing options...
malvanis Posted October 24, 2023 Share #667 Posted October 24, 2023 On 10/22/2023 at 10:53 PM, Aithne said: Y'all don't know this yet cuz it's currently parked on a different branch of the repo, but I've rewritten the way bonus rolls are handled in a very serious way, and that will end up slightly buffing coins while making them feel better to use too (at the "cost" of SoO juicing exploit strats not being viable anymore, but fuck people who did that, honestly). It's all living in very nifty statistical simulation scritps on my PC too, and that also speaks fairly strongly against buffing coin acquisition rates. Is this fixing it so that BLP only applies to coins from the tier they are used for? Link to comment Share on other sites More sharing options...
Administrators Aithne Posted October 24, 2023 Administrators Share #668 Posted October 24, 2023 Yep 🙂 And we will be able to add BLP to anything independently from any other BLP. 2 Link to comment Share on other sites More sharing options...
Janko Posted November 10, 2023 Share #888 Posted November 10, 2023 Thats nice to hear u removing juice thingy & adding that BLP 🙂 Also Aithne u had fair point where u said players will get charms for things they normally do, which is mainly charms from daily for rep and mby few charms from mob drops here and there. However that takes what? 2-3 weeks to get exalted? So after ur exalted there its +- whatever ..u wanna get thos charms for weekly reroll token asap & ur alrdy kinda bored for doing dailies over and over.. Point is no matter which option u choose to get (weather daily or mobs grind or pet battle.. sure some can be bit faster than other), it will roughly take on average 40-50min weekly for 90 charms. Comparsion wise for t16 when timeless isle was out u needed 5 min +- to get 50 charms farming Ordos sanctuary with 40man grp.A BIG difference. Not asking u to completely remove grind..Grind is a grind and it should be there..However getting in middle ground would be best fit thus making 50 charms req for t14 where we dont have timeless isle/IOT to help us grind charms & give 90 charms req for quest in t16. Im pretty sure 99% players would like this. Link to comment Share on other sites More sharing options...
Discoligh Posted November 17, 2023 Author Share #982 Posted November 17, 2023 On 11/10/2023 at 6:17 AM, Janko said: Not asking u to completely remove grind..Grind is a grind and it should be there..However getting in middle ground would be best fit thus making 50 charms req for t14 where we dont have timeless isle/IOT to help us grind charms & give 90 charms req for quest in t16. Im pretty sure 99% players would like this. this seems reasonable! 50 is the sweet spot Link to comment Share on other sites More sharing options...
malvanis Posted December 15, 2023 Share #1524 Posted December 15, 2023 friendly reminder that farming 90 charms a week on multiple characters is dogshit. none of the so called "changes" have seemed to make a dent in farm rate. Still takes roughly 40-60m farming mobs, roughly the same time farming pet battles. Link to comment Share on other sites More sharing options...
malvanis Posted December 15, 2023 Share #1525 Posted December 15, 2023 going to add that the easier this is to farm, the more likely people are to play alts and raid and the more people making raids, the less dead the server feels Link to comment Share on other sites More sharing options...
beneficium555 Posted December 15, 2023 Share #1526 Posted December 15, 2023 Highly support this thread as a community issue. I was considering making an alt and farming lesser charms for bonus rolls is one of the main reasons why I won't be doing that. In order to grow server population the decision to lower the weekly quest to 50 charms would make a whole lot of a difference for T14. Link to comment Share on other sites More sharing options...
ICritMyKilt Posted December 15, 2023 Share #1527 Posted December 15, 2023 1 hour ago, beneficium555 said: Highly support this thread as a community issue. I was considering making an alt and farming lesser charms for bonus rolls is one of the main reasons why I won't be doing that. In order to grow server population the decision to lower the weekly quest to 50 charms would make a whole lot of a difference for T14. Please explain how inticing people to play alts would grow server population. Are you referring to just the total number of characters or that people playing alts will attract new players because the lower level areas would have people actively playing? I assume the latter is the difference for T14 since there would be alt runs for new people to get into. MB1 Horde: <I C U N V N Me> CowMonster, VelcroGloves, ZugZugThug, Lesdyxia, LaxKills, ICritMyKilt, ICritMyCritr, ICritMyPet, ZeroSkills, IsoloedLK, TotemMonkey, Munkfu MB1 Alliance: ICritUrMom Netherwing Alliance: FuzeeWuzee, VelcroGloves, SumBeech, Anullfisher, ICritMyKilt, ZeroSkills, Diabolique Bug Report: Netherwing or Mistblade Link to comment Share on other sites More sharing options...
pengend Posted January 8, 2024 Share #1727 Posted January 8, 2024 I believe most of ppl asking "buff something so we can grind faster" are account seller. Link to comment Share on other sites More sharing options...
ICritMyKilt Posted January 8, 2024 Share #1728 Posted January 8, 2024 4 hours ago, pengend said: I believe most of ppl asking "buff something so we can grind faster" are account seller. I could see how some people might go that route, but anyone trying to sell accounts would be hurting themselves by getting stuff buffed/nerfed to make the process easier. If someone were willing to pay $100 for an account with a max level character with top shelf PvP/raid gear, but you got the server admins to make it half as hard to get that character to that point then the person is far less likely to pay that much or as likely to be willing to pay at all if it just became a whole lot easier for them to obtain it themselves. People pay because they can't do it themselves or for the convenience of someone else doing it for them, but if it is too easy to do then people are only willing to pay a lot less or not at all. MB1 Horde: <I C U N V N Me> CowMonster, VelcroGloves, ZugZugThug, Lesdyxia, LaxKills, ICritMyKilt, ICritMyCritr, ICritMyPet, ZeroSkills, IsoloedLK, TotemMonkey, Munkfu MB1 Alliance: ICritUrMom Netherwing Alliance: FuzeeWuzee, VelcroGloves, SumBeech, Anullfisher, ICritMyKilt, ZeroSkills, Diabolique Bug Report: Netherwing or Mistblade Link to comment Share on other sites More sharing options...
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